Rank: Fondatori Sex : Mesaje : 1035 Puncte : 2568 Like : 8 Varsta : 28 Localizare : Drochia Joburi : cs,fotbal Stare de spirit : buna
| Subiect: sheyk.cfg.. Lun Dec 10, 2012 1:17 pm |
|
| - Cod:
-
unbindall
***Start CFG*** Name "shEyk1t ;x" setinfo _pw "" setinfo _hns "" sensivity "4" bind "mwheelup" "+jump" bind "mwheeldown" "+duck"
***movement*** bind "w" "+forward" bind "a" "+moveleft" bind "s" "+back" bind "d" "+moveright" bind "MOUSE2" "+attack2" bind "ctrl" "+duck" bind "shift" "+speed"
***weapon binds***
bind "q" "lastinv" bind "g" "drop" bind "r" "+reload"
***communication binds***
bind "f" "say /medic" bind "x" "hud_draw 1" bind "c" "hud_draw 0" bind "y" "messagemode" bind "u" "messagemode2"
***buy binds***
bind "b" "buy" bind "," "buyammo1" bind "." "buyammo2" bind "o" "buyequip"
***attack binds***
bind "MOUSE1" "+attack" bind "space" "+jump"
***other binds*** bind "=" "admin_ignore_immunity 0" bind "TAB" "+showscores" bind "ESCAPE" "cancelselect" bind "+" "sizeup" bind "-" "sizedown" bind "0" "slot10" bind "1" "slot1" bind "2" "slot2" bind "3" "slot3" bind "4" "slot4" bind "5" "slot5" bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind "=" "sizeup" bind "`" "toggleconsole" bind "e" "+use" bind "~" "toggleconsole" bind "F12" "screenshot" bind "m" "chooseteam" bind "PAUSE" "pause"
------|SETTINGS|-----
***NETWORK***
fps_modem "101" cl_cmdrate "101" cl_download_ingame "0" cl_lc "1" cl_lw "1" cl_rate "25000" cl_resend "6" cl_timeout "99999" cl_updaterate "100" ex_interp "0.01"
clear
echo =-***Counter StrikE cFG***-= bind "CAPSLOCK" "+speed" bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" bind "PAUSE" "pause"
_cl_autowepswitch "1" _snd_mixahead "0.1" ati_npatch "0.0" ati_subdiv "0.0"
mp_decals "0" cl_rate "10000" rate "25000" cl_crosshair_color "251 243 250" cl_crosshair_size "small" cl_crosshair_translucent "0" cl_dynamiccrosshair "0" cl_showfps "0" cl_solid_players "1" cl_timeout "99999" cl_updaterate "50" cl_cmdrate "101" cl_cmdbackup "2" cl_dlmax "128" cl_sidespeed "300" cl_backspeed "300" cl_forwardspeed "300" cl_himodels "1" cl_movespeedkey "0.52" cl_observercrosshair "0" cl_autowepswitch "1" cl_download_ingame "1" cl_allowdownload "1" cl_allowupload "1" cl_bob "0" cl_bobcycle "1" cl_bobup "0" ex_interp "0.05" net_graph "0" net_graphpos "2" net_graphwidth "192 net_scale "5 m_filter "1" // m_filter for smooth mouse m_side "0.8" m_forward "1" m_yaw "0.022" m_pitch "0.022" // reverse mouse off(+)/on(-) r_bmodelhighfrac "5.0" r_bmodelinterp "1" r_cachestudio "1" r_cullsequencebox "1" r_decals "300" r_drawentities "1" r_dynamic "1" r_fullbright "0" r_glowshellfreq "2.2" r_lightmap "0" r_mirroralpha "1" r_mmx "0" r_norefresh "0" r_novis "0" r_speeds "0" r_traceglow "0" r_wadtextures "0" r_wateralpha "1"
***Video Setings***
gl_clear "1" gl_alphamin "0.25" gl_cull "1" gl_dither "1" gl_flipmatrix "0" gl_keeptjunctions "1" gl_lightholes "1" gl_max_size "256" gl_monolights "0" gl_overbright "0" gl_palette_tex "1" gl_picmip "0" gl_playermip "0" gl_polyoffset "0.1" gl_round_down "3" gl_spriteblend "+" gl_nocolors "0" gl_overbright "0.000000" gl_wateramp "0.3" gl_ztrick "0" gl_texturemode "gl_linear_mipmap_nearest" gamma "9.000000" brightness "9.000000" gunsmoke "1" ati_subdiv "2.0" ati_npatch "1.0" host_speeds "0" r_decals "0" r_drawviewmodel "1" r_dynamic "0" r_mirroralpha "0" r_bmodelhighfrac "5.0" r_mmx "1" lightgamma "0.1" texgamma "2" v_dark "0" topcolor "30" c_maxpitch "90" max_smokepuffs "120" r_decals "300" r_fullbright "0" scr_ofsx "0" scr_ofsy "0" scr_ofsz "0" texgamma "2" topcolor "30" viewsize "120.000000" s_automax_distance "30.0" s_automin_distance "2.0" s_max_distance "1000.0" s_min_distance "8.0"
***Settings***
s_eax "0" s_a3d "0" s_verbwet "0.25" s_bloat "2" s_numpolys "200" s_refdelay "4" s_refgain "0.4" s_max_distance "1000" s_min_distance "8" s_automax_distance "30" s_automin_distance "2" s_distance "60" s_doppler "0" s_rolloff "1" volume "0.1" suitvolume "1" hisound "1" bgmvolume "0.5" MP3Volume "0.2" snd_noextraupdate "1" snd_mixahead "0.1" s_reverb "0" s_geometry "0" s_occlude "1" s_occfactor "0" s_occ_epsilon "0" s_reflect "0" s_usepvs "0" violence_ablood "1" violence_agibs "1" violence_hblood "1" violence_hgibs "1" sv_aim "0" sv_voiceenable "1" loadas8bit "1
cl_weather "0" r_dynamic "1" r_novis "0" r_traceglow "1" r_wateralpha "1" r_mirroralpha "0" r_bmodelhighfrac "5.0" r_lightmap "0" precache "1" mp_decals "20" gl_max_size "256" gl_affinemodels "0" gl_alphamin "0.25" gl_clear "0" gl_dither "1" gl_flipmatrix "0" d_spriteskip "0" gl_cull "1" gl_palette_tex "1" gl_lightholes "0" |
|